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[SOLVED] building blender 2.55 - complains about libjpeg.a
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corey_s
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PostPosted: Fri Nov 05, 2010 7:12 am    Post subject: [SOLVED] building blender 2.55 - complains about libjpeg.a Reply with quote

Code:

====> make all in source/gameengine/VideoTexture
make[1]: *** No rule to make target `/usr/lib/libjpeg.a', needed by `/usr/local/src/blender/obj/linux-glibc2.11.2-i386/bin/blender'.  Stop.



How/where do I get libjpeg.a?

Code:

# locate libjpeg | grep usr/lib

/usr/lib/libjpeg.so.8.0.2
/usr/lib/libjpeg.la
/usr/lib/libjpeg.so
/usr/lib/libjpeg.so.8


Thanks!


Last edited by corey_s on Fri Nov 05, 2010 11:37 pm; edited 1 time in total
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Genewb
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PostPosted: Fri Nov 05, 2010 6:24 pm    Post subject: Re: building blender 2.55 - complains about libjpeg.a Reply with quote

corey_s wrote:
[...]

How/where do I get libjpeg.a?

[...]

USE=static-libs emerge jpeg

Might want to try forcing static off in blender first though:

EXTRA_ECONF=--disable-static emerge blender

If the first works and the second doesn't, blender should depend on (||( media-libs/jpeg[static] media-libs/libjpeg-turbo[static])) and you might want to open a tracker ticket.
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SamuliSuominen
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PostPosted: Fri Nov 05, 2010 6:32 pm    Post subject: Reply with quote

blender shouldn't be using static libjpeg.a, but shared libjpeg.so. so changing the deps is out of the question, it just needs to be fixed to use the shared library instead.
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corey_s
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PostPosted: Fri Nov 05, 2010 10:44 pm    Post subject: Reply with quote

Ah .... I'm compiling this outside of portage - manually from blender's svn trunk.

Is there an ebuild somewhere for blender 2.55 beta?
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AaronPPC
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PostPosted: Fri Nov 05, 2010 11:32 pm    Post subject: Reply with quote

You can find one here.
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corey_s
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PostPosted: Fri Nov 05, 2010 11:36 pm    Post subject: Reply with quote

AaronPPC wrote:
You can find one here.


Excellent - thanks!
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